Khromax was designed by Nick Blanchard-Wright and Charlie Loyd in Portland, Oregon.

To play:

The iPhone version uses the excellent cocos2d framework.

The web version was written with jQuery. Doing all that animation in JavaScript is what some might call “experimental” or “a terrible idea.” It may be slow to respond, depending on your browser. The iPhone version is silky smooth.

A big thanks to our play testers: Adam, Anne, Chris, Dahti, Jamie, Mical, Mitchell, and Sam. Everything that could suck but doesn’t is courtesy of them.

We’d love it if you sent us some feedback or followed us on Twitter.